CometixCode
Plugin / AgentAn unofficial Rust 1:1 reimplementation of the Claude Code terminal UI, ported file-for-file onto an iocraft TUI framework.
- terminal-ui
- rust
- reimplementation
- unofficial
A nightly-scanned catalog of 50 Claude Code mods — function-hook plugins listed with each one's exact reach: what it hooks, what it can touch.
A Claude Mod is a Claude Code plugin whose hooks are TypeScript functions running inside Claude Code's own process: they draw above the prompt, open panes beside the transcript, rewrite tool calls, spawn agents and touch the host — all with zero tokens. Anthropic proposed them as function hooks on 2026-09-03 and committed to shipping them on 2026-09-09; they remain early access, gated behind CLAUDE_CODE_ENABLE_FUNCTION_HOOKS=1, and the API can change between releases. This catalog's differentiator is the footprint column: every row records the events a mod hooks and the $ calls it makes, printed by Claude's own claude plugin validate before any mod code runs. A nightly scan clones every candidate repo on GitHub and refreshes the table, the badges and a generated scoreboard page. As of 2026-09-16, scanned against Claude Code 2.1.273: 50 mods in 121 candidate repos — 19 run host processes, 8 write files, 13 read files, 10 reach the network, 19 see every tool call, 15 see every prompt, and 2 fail to validate on this version.
Picking mods with eyes open about what each one can reach before installing; mod authors checking how their mod validates and which reach level it lands on; tracking a fast-moving new Claude Code capability.
# reference catalog — browse on GitHub: https://github.com/karanb192/awesome-claude-code-mods # mods are early access; nothing loads without the flag: CLAUDE_CODE_ENABLE_FUNCTION_HOOKS=1
CC0-1.0. Mods themselves are early access behind an env flag and the API can change between releases — the catalog's own warning. Counts drift as the nightly scan reruns; the numbers here were stated as of 2026-09-16 against Claude Code 2.1.273. A footprint describes reach, not intent — L2/L3 mods still deserve a look at the code before you trust them.
Repository
karanb192/awesome-claude-code-modsCharted
An unofficial Rust 1:1 reimplementation of the Claude Code terminal UI, ported file-for-file onto an iocraft TUI framework.
Hook-level enforcement for the natural-language rules in AGENTS.md and CLAUDE.md — every edit is judged and violations are repaired in the same turn.
A Claude Code plugin that replaces the lossy compaction summary with Jev-scored pruning: stale tool calls are dropped, and everything kept stays verbatim.